
I’m having a terrible spinal disc herniation. I never actually played with my armies! It was all about collecting and painting because I never felt ready to play with them.įast forward to December 2019. Tried to start again with Wood Elves in 9th edition and even started to collect Lizardmen with a Stegadon. Then came the Wood Elves and after that there was a big hiatus. I collected High Elves and my proudest piece of the army was my Imrik on his dragon Minaithnir. I started my Warhammer hobby at around age of 14. Some bearded guy on a robe shooting fireballs from his staff (I heard some people call him… Tim?). It’s the thought of taking big gulps of Bugmansson's beer while bagpipes are playing in the background at the tavern. Now including 3 Gyrocopters and Irondrakes as allies. You also can't really grind out a game of commander in the same way that you might 1v1, going for card value, trading up a little, keeping track of cards in hand, and trying to essentially create more threats than your opponent can answer. There are simply too many things to keep track of in a given game of Commander it's hard enough to track the board state, let alone keeping track of cards that might be in your opponents' hands. Just trim out the cards you don't want.įree interaction is really really important because it's frequently the key to making your opponents overextend, or allowing you to finish the game. Last time we talked about Fast Interaction this week we're talking about Free Interaction.īefore we dive in, you can find these packages on Moxfield, ready to add to any deck you build. This is part of a series on core cards for playing Commander, focusing on sort of "generic" cards that fit into a variety of decks, based on color identity, and aren't necessarily tied to a specific game plan, but ought to be at least considered for any deck they can go into.
